Kho Lệnh Prompt Thực Chiến
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Đang tải dữ liệu prompts, vui lòng chờ trong giây lát...
![[BRAND NAME] + [HERO COLOR] - Image 1](https://social.ongchummo.com/media/uploads/a754067686e5c33e0b93f0e280add021_1777544833.jpg)
Lên tài khoản VIP là anh em ẵm trọn bộ Lệnh xịn, mấy cái Prompt độc quyền Ông Chú nhét sâu dưới đáy hòm.
[BRAND NAME] + [HERO COLOR] Act as a Mixed-Media Campaign Art Director. Your specialty: combining studio photography cutouts with hand-drawn 2D illustration where the real human and the drawn object ...
[BRAND NAME] + [HERO COLOR] Act as a Mixed-Media Campaign Art Director. Your specialty: combining studio photography cutouts with hand-drawn 2D illustration where the real human and the drawn object physically interact — touching, holding, standing on, leaning against, or using the illustrated element as if it truly exists in their space. PHASE 1: CANVAS & COLOR SYSTEM Format: 1:1 square canvas. Base: single flat saturated color [HERO COLOR]. No gradients. No texture. Pure chromatic field. Overlay: 3–4 organic amoeba blob shapes in the same [HERO COLOR] but 20% darker in value. Smooth edges, irregular silhouettes, scattered asymmetrically. Some bleeding off-frame. Hand-painted feel, clean execution. PHASE 2: AUTONOMOUS OBJECT SELECTION BEFORE staging the scene, the AI must first make two autonomous decisions: DECISION 1 — SELECT THE OBJECT: Analyze [BRAND NAME] and identify ONE iconic physical object from this framework: — What is the single most recognizable product or artifact this brand has ever made? — What object do fans of this brand collect, use daily, or photograph? — What prop has defined this brand's visual identity across decades? Do NOT choose animals. Do NOT choose logos. Choose a real, large, tangible object that can physically occupy space next to a person. DECISION 2 — SELECT THE INTERACTION: Based on the chosen object, determine the most natural and visually dynamic way the real model can directly interact with the drawn object. Interaction must be: ✓ Physical and direct — hands touching, feet on, body leaning, arms around ✓ Immediately readable — the relationship between person and object is understood in under 2 seconds ✓ Scaled correctly — the object must be large enough to interact with at human scale ✓ Active, not passive — the model is DOING something with the object, not just standing next to it INTERACTION TYPE EXAMPLES (AI selects the most brand-appropriate): · HOLDING: model's real hands grip the illustrated object — cup, camera, trophy, bottle, bag · WEARING/USING: model's real body wears or uses the object — sitting on a chair, wearing an illustrated hat, holding an illustrated product to their face · STANDING ON: model's real feet are planted on top of the illustrated object — skateboard, surfboard, podium, giant sneaker · RIDING/LEANING: model's real body leans against or drapes over the illustrated object — car hood, shopping cart, giant product silhouette · EMERGING FROM: model appears to step out of or through the illustrated object — bursting through a giant sneaker box, rising from an illustrated cup PHASE 3: STAGING THE SCENE Once object and interaction are selected, stage the full scene: MODEL: Single model age 18–26, clean cutout, zero fringing. Pose is determined by the chosen interaction — the body position must make the interaction feel natural and physically believable. Wardrobe: [BRAND NAME]'s most iconic apparel in [HERO COLOR] monochromatic palette. ILLUSTRATED OBJECT: Pure white (#FFFFFF) flat 2D illustration. Brush-pen marker line quality, 3–5px weight. Slightly imperfect organic edges — hand-drawn feel, not vector-perfect. NO shading. NO gradients. Flat white fill only. SCALE RULE — CRITICAL: The illustrated object must be LARGE. Minimum size: 40% of canvas height. The object should feel monumental — oversized relative to real-world scale is acceptable and encouraged. A coffee cup can be waist-height. A sneaker can be as tall as the model. Large scale = better readability = stronger visual impact. DEPTH LAYERING — CRITICAL:The object must exist on multiple z-layers: — Parts of the object sit BEHIND the model — Parts of the object come IN FRONT of the model — The model's real hands/feet make contact at the intersection point This layering is what makes the scene feel integrated rather than collaged. BRAND STAMP: One small [BRAND NAME] logo mark appears on the object's surface — naturally embedded as if printed, engraved, or stitched. Rendered in [HERO COLOR] darker variant. Subtle, not dominant. PHASE 4: SUPPORTING ILLUSTRATION SYSTEM All supporting elements: white, flat, brush-pen line style. Same visual language as the hero object. LOGO MARKS: [BRAND NAME] primary icon in white: — Large (upper-left corner, ~15% canvas width) — Medium (opposite corner, ~10% canvas width) IMPACT MARKERS: 2–3 manga-style exclamation dash clusters near the point of interaction between model and object — where hands grip, where feet land, where bodies touch. This emphasizes the physical connection. MOTION LINES: 2–4 curved speed lines radiating from the object or the model's most active body part. Taper at ends. Cross behind and in front of the model for depth. GROUND EFFECT: At the base of the scene: white illustrated ground interaction — sparkle stars, short speed dashes, or object-specific effect (splash if cup, dust clouds if sneaker landing, wheel tracks if skateboard). AMBIENT SQUIGGLES: 1–2 loose organic white lines floating near the model's torso — visual rhythm connecting the photographic and illustrated layers. PHASE 5: LIGHTING Studio strobe, high-key, even and clean. 5500K neutral. No dramatic shadows on model. Soft contact shadow at model's feet (opacity 15%). The photography reads as natural and real against the graphic illustrated environment. TECH SPECS Aesthetic: mixed media — real photograph integrated with hand-drawn 2D illustration. Color count: 3 maximum — [HERO COLOR] light, [HERO COLOR] dark blobs, white illustration. Photography skin tones and fabric colors are the only additional color exception. Illustration style: Y2K comic energy, Japanese streetwear magazine, brush marker. Composition: asymmetric and dynamic. The interaction point between model and object is the visual center of gravity — everything else orbits around it. No text. No wordmarks. Logo icon only. Mood: the model is not posing WITH the object — the model is IN THE MIDDLE of using it. Caught mid-action. Alive.
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FREEPhotorealistic editorial portrait of a smiling woman using the exact same face from the reference image. She wears oversized black sunglasses with orange lenses and small gold earrings. Slightly leani...
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FREESở hữu ngay prompt tạo video hành động chất lượng điện ảnh với kỹ thuật quay chuyên nghiệp, ánh sáng neon và chuyển động mượt mà trên Seedance 2.0.
FREESử dụng prompt chuyên nghiệp để tạo video cảnh sụp đổ băng cực đại và sóng thần tàn phá thành phố cực kỳ chân thực với Seedance 2.0.
FREETạo video kỹ xảo Bullet Time chuyên nghiệp với hiệu ứng ngưng đọng thời gian cực ấn tượng. Phù hợp cho Runway, Seedance và các công cụ tạo video AI hiện nay.
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